godot/editor/plugins
2021-09-14 12:18:36 +02:00
..
tiles Fix transform of TileMap nodes and tilemap selection 2021-09-14 12:18:36 +02:00
abstract_polygon_2d_editor.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h Some work on double support 2021-08-09 17:43:48 -05:00
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Avoid a crash when an node of the AnimationTree is invalid 2021-08-19 16:05:35 +02:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
animation_player_editor_plugin.h Allow to load multiple animations at once 2021-08-23 17:24:02 +02:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
asset_library_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #51962 from LoipesMas/zoom_fix 2021-08-27 21:31:46 +02:00
canvas_item_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
collision_shape_2d_editor_plugin.h Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
curve_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_preview_plugins.h
font_editor_plugin.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
font_editor_plugin.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp Improve visibility rect/AABB generation usability in GPUParticles 2021-08-16 05:56:07 +02:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Improve visibility rect/AABB generation usability in GPUParticles 2021-08-16 05:56:07 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Fixed regression of skinning with skeleton 2021-09-07 23:59:29 +09:00
node_3d_editor_gizmos.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
node_3d_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
node_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Removes const from set functions on the Gizmos 2021-08-07 09:15:57 +02:00
path_3d_editor_plugin.h Removes const from set functions on the Gizmos 2021-08-07 09:15:57 +02:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
resource_preloader_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
script_editor_plugin.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
script_text_editor.cpp Merge pull request #52106 from Paulb23/text-edit-optimisation 2021-09-08 14:04:41 +02:00
script_text_editor.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
SCsub
shader_editor_plugin.cpp Reorganise text editor settings 2021-08-16 17:18:49 +01:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
sprite_frames_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
text_editor.h Merge pull request #51639 from Ev1lbl0w/gsoc21-dap 2021-09-01 16:17:32 +02:00
texture_3d_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
texture_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Merge pull request #51821 from Calinou/builtin-shaders-add-comments 2021-08-25 11:37:57 +02:00
texture_layered_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
theme_editor_plugin.h Improve user communications in the theme editor 2021-08-04 18:26:36 +03:00
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Merge pull request #43838 from lupoDharkael/cancel-member 2021-08-30 19:38:51 -03:00
visual_shader_editor_plugin.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
voxel_gi_editor_plugin.cpp
voxel_gi_editor_plugin.h