mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
173 lines
6.2 KiB
C++
173 lines
6.2 KiB
C++
/**************************************************************************/
|
|
/* graph_node.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef GRAPH_NODE_H
|
|
#define GRAPH_NODE_H
|
|
|
|
#include "scene/gui/graph_element.h"
|
|
|
|
class HBoxContainer;
|
|
|
|
class GraphNode : public GraphElement {
|
|
GDCLASS(GraphNode, GraphElement);
|
|
|
|
friend class GraphEdit;
|
|
|
|
struct Slot {
|
|
bool enable_left = false;
|
|
int type_left = 0;
|
|
Color color_left = Color(1, 1, 1, 1);
|
|
Ref<Texture2D> custom_port_icon_left;
|
|
|
|
bool enable_right = false;
|
|
int type_right = 0;
|
|
Color color_right = Color(1, 1, 1, 1);
|
|
Ref<Texture2D> custom_port_icon_right;
|
|
|
|
bool draw_stylebox = true;
|
|
};
|
|
|
|
struct PortCache {
|
|
Vector2 pos;
|
|
int slot_index;
|
|
int type = 0;
|
|
Color color;
|
|
};
|
|
|
|
struct _MinSizeCache {
|
|
int min_size;
|
|
bool will_stretch;
|
|
int final_size;
|
|
};
|
|
|
|
HBoxContainer *titlebar_hbox = nullptr;
|
|
Label *title_label = nullptr;
|
|
|
|
String title;
|
|
|
|
Vector<PortCache> left_port_cache;
|
|
Vector<PortCache> right_port_cache;
|
|
|
|
HashMap<int, Slot> slot_table;
|
|
Vector<int> slot_y_cache;
|
|
|
|
struct ThemeCache {
|
|
Ref<StyleBox> panel;
|
|
Ref<StyleBox> panel_selected;
|
|
Ref<StyleBox> titlebar;
|
|
Ref<StyleBox> titlebar_selected;
|
|
Ref<StyleBox> slot;
|
|
|
|
int separation = 0;
|
|
int port_h_offset = 0;
|
|
|
|
Ref<Texture2D> port;
|
|
Ref<Texture2D> resizer;
|
|
Color resizer_color;
|
|
} theme_cache;
|
|
|
|
bool port_pos_dirty = true;
|
|
|
|
void _port_pos_update();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
virtual void _resort() override;
|
|
|
|
virtual void draw_port(int p_slot_index, Point2i p_pos, bool p_left, const Color &p_color);
|
|
GDVIRTUAL4(_draw_port, int, Point2i, bool, const Color &);
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
public:
|
|
void set_title(const String &p_title);
|
|
String get_title() const;
|
|
|
|
HBoxContainer *get_titlebar_hbox();
|
|
|
|
void set_slot(int p_slot_index, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>(), bool p_draw_stylebox = true);
|
|
void clear_slot(int p_slot_index);
|
|
void clear_all_slots();
|
|
|
|
bool is_slot_enabled_left(int p_slot_index) const;
|
|
void set_slot_enabled_left(int p_slot_index, bool p_enable);
|
|
|
|
void set_slot_type_left(int p_slot_index, int p_type);
|
|
int get_slot_type_left(int p_slot_index) const;
|
|
|
|
void set_slot_color_left(int p_slot_index, const Color &p_color);
|
|
Color get_slot_color_left(int p_slot_index) const;
|
|
|
|
void set_slot_custom_icon_left(int p_slot_index, const Ref<Texture2D> &p_custom_icon);
|
|
Ref<Texture2D> get_slot_custom_icon_left(int p_slot_index) const;
|
|
|
|
bool is_slot_enabled_right(int p_slot_index) const;
|
|
void set_slot_enabled_right(int p_slot_index, bool p_enable);
|
|
|
|
void set_slot_type_right(int p_slot_index, int p_type);
|
|
int get_slot_type_right(int p_slot_index) const;
|
|
|
|
void set_slot_color_right(int p_slot_index, const Color &p_color);
|
|
Color get_slot_color_right(int p_slot_index) const;
|
|
|
|
void set_slot_custom_icon_right(int p_slot_index, const Ref<Texture2D> &p_custom_icon);
|
|
Ref<Texture2D> get_slot_custom_icon_right(int p_slot_index) const;
|
|
|
|
bool is_slot_draw_stylebox(int p_slot_index) const;
|
|
void set_slot_draw_stylebox(int p_slot_index, bool p_enable);
|
|
|
|
int get_input_port_count();
|
|
Vector2 get_input_port_position(int p_port_idx);
|
|
int get_input_port_type(int p_port_idx);
|
|
Color get_input_port_color(int p_port_idx);
|
|
int get_input_port_slot(int p_port_idx);
|
|
|
|
int get_output_port_count();
|
|
Vector2 get_output_port_position(int p_port_idx);
|
|
int get_output_port_type(int p_port_idx);
|
|
Color get_output_port_color(int p_port_idx);
|
|
int get_output_port_slot(int p_port_idx);
|
|
|
|
virtual Size2 get_minimum_size() const override;
|
|
|
|
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;
|
|
|
|
virtual Vector<int> get_allowed_size_flags_horizontal() const override;
|
|
virtual Vector<int> get_allowed_size_flags_vertical() const override;
|
|
|
|
GraphNode();
|
|
};
|
|
|
|
#endif // GRAPH_NODE_H
|