godot/scene
Rémi Verschelde d30aa4bd36
Merge pull request #89432 from clayjohn/proximity-fade-limit
Set a minimum of 0.01 for proximity fade to avoid undefined behavior in shader
2024-03-13 18:41:43 +01:00
..
2d Add new Parallax2D node 2024-03-03 15:46:40 -05:00
3d Improve warning when XR shaders are not enabled 2024-03-11 14:17:37 -07:00
animation Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
audio
debugger
gui Merge pull request #89419 from KoBeWi/losing_control 2024-03-12 16:28:10 +01:00
main Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
resources Merge pull request #89432 from clayjohn/proximity-fade-limit 2024-03-13 18:41:43 +01:00
theme SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub