mirror of
https://github.com/godotengine/godot.git
synced 2025-01-12 20:22:49 +08:00
72e5f8c31e
Besides the regular option to export GDScript as binary tokens, this also includes a compression option on top of it. The binary format needs to encode some information which generally makes it bigger than the source text. This option reduces that difference by using Zstandard compression on the buffer. |
||
---|---|---|
.. | ||
astcenc | ||
basis_universal | ||
bmp | ||
camera | ||
csg | ||
cvtt | ||
dds | ||
enet | ||
etcpak | ||
freetype | ||
gdscript | ||
glslang | ||
gltf | ||
gridmap | ||
hdr | ||
jpg | ||
jsonrpc | ||
ktx | ||
lightmapper_rd | ||
mbedtls | ||
meshoptimizer | ||
minimp3 | ||
mobile_vr | ||
mono | ||
msdfgen | ||
multiplayer | ||
navigation | ||
noise | ||
ogg | ||
openxr | ||
raycast | ||
regex | ||
squish | ||
svg | ||
text_server_adv | ||
text_server_fb | ||
tga | ||
theora | ||
tinyexr | ||
upnp | ||
vhacd | ||
vorbis | ||
webp | ||
webrtc | ||
websocket | ||
webxr | ||
xatlas_unwrap | ||
zip | ||
modules_builders.py | ||
register_module_types.h | ||
SCsub |