godot/modules/mono/utils
Hugo Locurcio fc0bfbb33b
Remove #ifdefs for handling compilation with Visual Studio < 2015
Godot 3.3 and later require Visual Studio 2017 to be compiled.
2021-08-31 20:04:17 +02:00
..
macros.h
mono_reg_utils.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
mono_reg_utils.h
osx_utils.cpp
osx_utils.h
path_utils.cpp Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
path_utils.h
string_utils.cpp Remove #ifdefs for handling compilation with Visual Studio < 2015 2021-08-31 20:04:17 +02:00
string_utils.h