godot/scene/main
2023-08-03 10:25:05 -03:00
..
canvas_item.cpp Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_item.h Change GDScript tests to use InstancePlaceholder as the example abstract 2023-07-15 18:28:08 -05:00
canvas_layer.cpp Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp [MP] Fix orphan StringName on close. 2023-02-27 09:45:16 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h
node.cpp Merge pull request #79332 from AThousandShips/mp_crash 2023-08-01 17:25:07 +02:00
node.h Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
SCsub
shader_globals_override.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_globals_override.h
timer.cpp Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
timer.h
viewport.cpp Actually store safe-rect in embedder 2023-08-02 17:51:52 +02:00
viewport.h Refactor mouse_entered and mouse_exited notifications 2023-08-01 13:28:49 +02:00
window.cpp Improve Window._get_contents_minimum_size()'s code 2023-08-03 10:25:05 -03:00
window.h Expose Window's _get_contents_minimum_size() to scripting 2023-08-02 14:40:38 -03:00