mirror of
https://github.com/godotengine/godot.git
synced 2025-03-01 23:21:39 +08:00
The DynamicFont implementation currently in use is based on FreeType, which provides much better visual quality. This old implementation wasn't exposed anywhere, so this shouldn't break compatibility. This decreases binary sizes by a few kilobytes. |
||
---|---|---|
.. | ||
clipper-exceptions.patch | ||
clipper.cpp | ||
clipper.hpp | ||
curl_hostcheck.c | ||
curl_hostcheck.h | ||
easing_equations.cpp | ||
fastlz.c | ||
fastlz.h | ||
hq2x.cpp | ||
hq2x.h | ||
ifaddrs-android.cc | ||
ifaddrs-android.h | ||
mikktspace.c | ||
mikktspace.h | ||
open-simplex-noise-LICENSE | ||
open-simplex-noise-no-allocate.patch | ||
open-simplex-noise.c | ||
open-simplex-noise.h | ||
pcg.cpp | ||
pcg.h | ||
smaz.c | ||
smaz.h | ||
stb_vorbis.c | ||
stb_vorbis.h | ||
triangulator.cpp | ||
triangulator.h | ||
yuv2rgb.h |