mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
3334209a73
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
22 lines
355 B
Python
22 lines
355 B
Python
def can_build(env, platform):
|
|
return True
|
|
|
|
def configure(env):
|
|
pass
|
|
|
|
def get_doc_classes():
|
|
return [
|
|
"CSGBox",
|
|
"CSGCombiner",
|
|
"CSGCylinder",
|
|
"CSGMesh",
|
|
"CSGPolygon",
|
|
"CSGPrimitive",
|
|
"CSGShape",
|
|
"CSGSphere",
|
|
"CSGTorus",
|
|
]
|
|
|
|
def get_doc_path():
|
|
return "doc_classes"
|