godot/servers
PouleyKetchoupp 72087b8158 Fix concave collision with backface collision disabled
Disabled backface collision is only applied on face separation axes,
because applying it also on edges and vertices was causing some contacts
to be wrongly disabled and contact points to be off.
2021-07-06 18:53:29 -07:00
..
audio Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
camera Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
physics_2d Expose body_test_motion in 3D physics server 2021-07-02 18:03:44 -07:00
physics_3d Fix concave collision with backface collision disabled 2021-07-06 18:53:29 -07:00
rendering Fix transparency sorting 2021-07-05 03:19:42 -06:00
xr Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
audio_server.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
audio_server.h
camera_server.cpp Fix crash caused by null parameter passed to CameraServer.add_feed() 2021-04-02 17:11:30 +03:00
camera_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
display_server_headless.h Move remaining dummy drivers to servers. 2021-06-01 16:50:32 +02:00
display_server.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
display_server.h Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
navigation_server_2d.cpp Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
navigation_server_2d.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
navigation_server_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
physics_server_2d.cpp Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
physics_server_2d.h Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
physics_server_3d.cpp Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
physics_server_3d.h Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
register_server_types.cpp Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
register_server_types.h
rendering_server.cpp Fix Render Info 2021-07-03 10:15:04 -03:00
rendering_server.h Fix Render Info 2021-07-03 10:15:04 -03:00
SCsub
server_wrap_mt_common.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
text_server.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
text_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
xr_server.cpp Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
xr_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00