mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
// Do not include this header directly.
|
|
// This header defines shared struct spmd_kernel helpers.
|
|
//
|
|
// Copyright 2020-2021 Binomial LLC
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// See cppspmd_math.h for detailed error statistics.
|
|
|
|
CPPSPMD_FORCE_INLINE void reduce_expb(vfloat& arg, vfloat& two_int_a, vint& adjustment);
|
|
CPPSPMD_FORCE_INLINE vfloat tan56(vfloat x);
|
|
CPPSPMD_FORCE_INLINE vfloat tan82(vfloat x);
|
|
|
|
inline vfloat log2_est(vfloat v);
|
|
|
|
inline vfloat log_est(vfloat v);
|
|
|
|
inline vfloat exp2_est(vfloat arg);
|
|
|
|
inline vfloat exp_est(vfloat arg);
|
|
|
|
inline vfloat pow_est(vfloat arg1, vfloat arg2);
|
|
|
|
CPPSPMD_FORCE_INLINE vfloat recip_est1(const vfloat& q);
|
|
CPPSPMD_FORCE_INLINE vfloat recip_est1_pn(const vfloat& q);
|
|
|
|
inline vfloat mod_angles(vfloat a);
|
|
|
|
inline vfloat sincos_est_a(vfloat a, bool sin_flag);
|
|
CPPSPMD_FORCE_INLINE vfloat sin_est_a(vfloat a) { return sincos_est_a(a, true); }
|
|
CPPSPMD_FORCE_INLINE vfloat cos_est_a(vfloat a) { return sincos_est_a(a, false); }
|
|
|
|
inline vfloat sin_est(vfloat a);
|
|
|
|
inline vfloat cos_est(vfloat a);
|
|
|
|
// Don't call with values <= 0.
|
|
CPPSPMD_FORCE_INLINE vfloat rsqrt_est1(vfloat x0);
|
|
|
|
// Don't call with values <= 0.
|
|
CPPSPMD_FORCE_INLINE vfloat rsqrt_est2(vfloat x0);
|
|
|
|
CPPSPMD_FORCE_INLINE vfloat atan2_est(vfloat y, vfloat x);
|
|
|
|
CPPSPMD_FORCE_INLINE vfloat atan_est(vfloat x) { return atan2_est(x, vfloat(1.0f)); }
|
|
|
|
// Don't call this for angles close to 90/270!
|
|
inline vfloat tan_est(vfloat x);
|
|
|
|
// https://burtleburtle.net/bob/rand/smallprng.html
|
|
struct rand_context { vint a, b, c, d; };
|
|
|
|
inline void seed_rand(rand_context& x, vint seed);
|
|
|
|
// Returns 32-bit unsigned random numbers.
|
|
inline vint get_randu(rand_context& x);
|
|
|
|
// Returns random numbers between [low, high), or low if low >= high
|
|
inline vint get_randi(rand_context& x, vint low, vint high);
|
|
|
|
// Returns random numbers between [low, high), or low if low >= high
|
|
inline vfloat get_randf(rand_context& x, vfloat low, vfloat high);
|
|
|
|
CPPSPMD_FORCE_INLINE void init_reverse_bits(vint& tab1, vint& tab2);
|
|
CPPSPMD_FORCE_INLINE vint reverse_bits(vint k, vint tab1, vint tab2);
|
|
|
|
CPPSPMD_FORCE_INLINE vint count_leading_zeros(vint x);
|
|
CPPSPMD_FORCE_INLINE vint count_leading_zeros_alt(vint x);
|
|
|
|
CPPSPMD_FORCE_INLINE vint count_trailing_zeros(vint x);
|
|
|
|
CPPSPMD_FORCE_INLINE vint count_set_bits(vint x);
|
|
|
|
void print_vint(vint v);
|
|
void print_vbool(vbool v);
|
|
void print_vint_hex(vint v);
|
|
void print_active_lanes(const char *pPrefix);
|
|
void print_vfloat(vfloat v);
|
|
|