mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
d52b70fb5e
Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority).
42 lines
1.0 KiB
Python
42 lines
1.0 KiB
Python
#!/usr/bin/env python
|
|
|
|
Import('env')
|
|
Import('env_modules')
|
|
|
|
env_etc = env_modules.Clone()
|
|
|
|
# Thirdparty source files
|
|
# Not unbundled so far since not widespread as shared library
|
|
thirdparty_dir = "#thirdparty/etc2comp/"
|
|
thirdparty_sources = [
|
|
"EtcBlock4x4.cpp",
|
|
"EtcBlock4x4Encoding.cpp",
|
|
"EtcBlock4x4Encoding_ETC1.cpp",
|
|
"EtcBlock4x4Encoding_R11.cpp",
|
|
"EtcBlock4x4Encoding_RG11.cpp",
|
|
"EtcBlock4x4Encoding_RGB8A1.cpp",
|
|
"EtcBlock4x4Encoding_RGB8.cpp",
|
|
"EtcBlock4x4Encoding_RGBA8.cpp",
|
|
"Etc.cpp",
|
|
"EtcDifferentialTrys.cpp",
|
|
"EtcFilter.cpp",
|
|
"EtcImage.cpp",
|
|
"EtcIndividualTrys.cpp",
|
|
"EtcMath.cpp",
|
|
"EtcSortedBlockList.cpp",
|
|
]
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
|
|
|
env_etc.Prepend(CPPPATH=[thirdparty_dir])
|
|
|
|
# upstream uses c++11
|
|
if not env.msvc:
|
|
env_etc.Append(CXXFLAGS="-std=c++11")
|
|
|
|
env_thirdparty = env_etc.Clone()
|
|
env_thirdparty.disable_warnings()
|
|
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
|
|
|
# Godot source files
|
|
env_etc.add_source_files(env.modules_sources, "*.cpp")
|