mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
17 lines
906 B
XML
17 lines
906 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventShortcut" inherits="InputEvent" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Represents a triggered keyboard [Shortcut].
|
|
</brief_description>
|
|
<description>
|
|
InputEventShortcut is a special event that can be received in [method Node._input], [method Node._shortcut_input], and [method Node._unhandled_input]. It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using [method Viewport.push_input].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="shortcut" type="Shortcut" setter="set_shortcut" getter="get_shortcut">
|
|
The [Shortcut] represented by this event. Its [method Shortcut.matches_event] method will always return [code]true[/code] for this event.
|
|
</member>
|
|
</members>
|
|
</class>
|