godot/scene/3d
Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
..
area_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
area_3d.h
audio_listener_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_listener_3d.h
audio_stream_player_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_stream_player_3d.h
bone_attachment_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
bone_attachment_3d.h
camera_3d.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
camera_3d.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
collision_object_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_object_3d.h
collision_polygon_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_polygon_3d.h
collision_shape_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_shape_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
cpu_particles_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
cpu_particles_3d.h Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
decal.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
decal.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
fog_volume.cpp
fog_volume.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
gpu_particles_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
gpu_particles_collision_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
gpu_particles_collision_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
joint_3d.h
light_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
light_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
lightmap_gi.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
lightmap_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
mesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
mesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
navigation_agent_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_agent_3d.h
navigation_obstacle_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_obstacle_3d.h
navigation_region_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_region_3d.h
node_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
node_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
occluder_instance_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
occluder_instance_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
path_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
path_3d.h Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
physics_body_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
physics_body_3d.h Add linear_velocity and angular_velocity to PhysicalBone3D 2022-03-03 20:34:29 +01:00
position_3d.cpp
position_3d.h
ray_cast_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
ray_cast_3d.h
reflection_probe.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
reflection_probe.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
remote_transform_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_3d.h
SCsub
skeleton_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
skeleton_3d.h
skeleton_ik_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
soft_dynamic_body_3d.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
spring_arm_3d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
spring_arm_3d.h
sprite_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
sprite_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
vehicle_body_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visible_on_screen_notifier_3d.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
visual_instance_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
visual_instance_3d.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
voxel_gi.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
voxel_gi.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
voxelizer.cpp Change some math macros to constexpr 2022-03-09 16:24:32 +01:00
voxelizer.h
world_environment.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
world_environment.h
xr_nodes.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
xr_nodes.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00