godot/modules/mono
2020-05-14 13:45:01 +02:00
..
build_scripts C#: Support for building with the dotnet CLI 2020-05-11 08:17:37 +02:00
doc_classes
editor Modernize remaining uses of 0/NULL instead of nullptr (C++11) 2020-05-14 13:45:01 +02:00
glue C#: Support for building with the dotnet CLI 2020-05-11 08:17:37 +02:00
icons
mono_gd Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
utils C#/Mono: Check assembly version when loading 2020-05-09 20:54:16 +02:00
__init__.py
.gitignore
class_db_api_json.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
class_db_api_json.h
config.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
csharp_script.cpp Modernize remaining uses of 0/NULL instead of nullptr (C++11) 2020-05-14 13:45:01 +02:00
csharp_script.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 21:28:51 +02:00
godotsharp_dirs.h
managed_callable.cpp C#/Mono: Check assembly version when loading 2020-05-09 20:54:16 +02:00
managed_callable.h
mono_gc_handle.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
mono_gc_handle.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h
SCsub Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
signal_awaiter_utils.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
signal_awaiter_utils.h