..
physics
Fix a few more super calls in get_configuration_warnings
methods
2024-11-08 14:58:37 +01:00
animated_sprite_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
animated_sprite_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
audio_listener_2d.cpp
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
audio_listener_2d.h
Hide clip_children for non-drawn CanvasItems
2023-01-30 08:22:06 +01:00
audio_stream_player_2d.compat.inc
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
audio_stream_player_2d.h
Add samples playback support
2024-06-18 11:06:31 -04:00
back_buffer_copy.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
back_buffer_copy.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
camera_2d.cpp
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
camera_2d.h
Fix physics tick counter
2024-07-07 19:04:05 +02:00
canvas_group.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_group.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_modulate.cpp
Fix super call in various get_configuration_warnings
methods
2024-09-05 16:08:35 +02:00
canvas_modulate.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
cpu_particles_2d.cpp
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
cpu_particles_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
gpu_particles_2d.cpp
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
2024-11-22 14:54:30 -06:00
gpu_particles_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
light_2d.cpp
Fix a few more super calls in get_configuration_warnings
methods
2024-11-08 14:58:37 +01:00
light_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
light_occluder_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
light_occluder_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
line_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
line_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
line_builder.cpp
Added a specific check for the corner case that went wrong.
2024-04-17 12:01:01 +02:00
line_builder.h
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
marker_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
marker_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
mesh_instance_2d.cpp
Ensure primitive meshes are created before connected to changed signal.
2024-11-26 20:51:08 -07:00
mesh_instance_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
multimesh_instance_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
multimesh_instance_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
navigation_agent_2d.cpp
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
navigation_agent_2d.h
Fix physics tick counter
2024-07-07 19:04:05 +02:00
navigation_link_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
navigation_link_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
navigation_obstacle_2d.cpp
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-16 11:30:48 +01:00
navigation_obstacle_2d.h
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-16 11:30:48 +01:00
navigation_region_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
navigation_region_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
node_2d.cpp
Don't access Node3D/Node2D/Control global transform in reparent
unless needed
2024-02-29 14:07:48 +01:00
node_2d.h
Optimize threading-sensitive node data for single-threaded processing
2023-05-17 02:04:41 +02:00
parallax_2d.cpp
Prevent jitter in Parallax2D
2024-09-23 20:36:38 +08:00
parallax_2d.h
Prevent Parallax2D autoscroll reset
2024-08-28 16:38:27 -04:00
parallax_background.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_layer.cpp
Fix super call in various get_configuration_warnings
methods
2024-09-05 16:08:35 +02:00
parallax_layer.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
path_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
path_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
polygon_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
polygon_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
remote_transform_2d.cpp
Fix super call in various get_configuration_warnings
methods
2024-09-05 16:08:35 +02:00
remote_transform_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
skeleton_2d.cpp
Use local vector for skeleton
2024-10-02 20:38:40 +03:00
skeleton_2d.h
Use local vector for skeleton
2024-10-02 20:38:40 +03:00
sprite_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
sprite_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
tile_map_layer.cpp
Add TileMapLayer._update_cells
virtual callback called when the TileMapLayer's cells are updated
2024-11-11 13:29:38 +01:00
tile_map_layer.h
Add TileMapLayer._update_cells
virtual callback called when the TileMapLayer's cells are updated
2024-11-11 13:29:38 +01:00
tile_map.compat.inc
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
tile_map.cpp
Fix setting TileMap data compatibility format broken by #98898 .
2024-11-15 01:20:30 +00:00
tile_map.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
touch_screen_button.cpp
Core: Integrate Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
touch_screen_button.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.cpp
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.h
Compile certain CanvasItem._edit_*()
functions with DEBUG_ENABLED
2024-11-02 15:43:18 -03:00