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88a56ba783
- TCP: - `listen` bind to wildcard "*" -> dual stack socket - `listen` bind to address -> socket from address type - `connect` -> resolve using best protocol (UNSPEC), socket from address type - UDP: - `listen` bind to wildcard "*" -> dual stack socket - `listen` bind to address -> socket from address type - `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type (to change socket type you must first call `close` it)
61 lines
2.7 KiB
C++
61 lines
2.7 KiB
C++
/*************************************************************************/
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/* tcp_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "tcp_server.h"
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TCP_Server* (*TCP_Server::_create)()=NULL;
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Ref<TCP_Server> TCP_Server::create_ref() {
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if (!_create)
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return NULL;
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return Ref<TCP_Server>(_create());
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}
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TCP_Server* TCP_Server::create() {
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if (!_create)
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return NULL;
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return _create();
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}
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void TCP_Server::_bind_methods() {
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ClassDB::bind_method(_MD("listen","port","bind_address"),&TCP_Server::listen,DEFVAL("*"));
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ClassDB::bind_method(_MD("is_connection_available"),&TCP_Server::is_connection_available);
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ClassDB::bind_method(_MD("take_connection"),&TCP_Server::take_connection);
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ClassDB::bind_method(_MD("stop"),&TCP_Server::stop);
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}
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TCP_Server::TCP_Server()
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{
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}
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