godot/modules/visual_script
Gallilus 70a6ff0a71
Change "Add Preload Node" action to "Add Node(s)"
The action might also drop Custom Nodes
2021-07-25 13:47:57 +02:00
..
doc_classes Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m 2021-07-21 12:02:17 +02:00
icons
config.py
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h
SCsub
visual_script_builtin_funcs.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_builtin_funcs.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_editor.cpp Change "Add Preload Node" action to "Add Node(s)" 2021-07-25 13:47:57 +02:00
visual_script_editor.h Improve and streamline VisualScriptFuncNodes Call Set Get 2021-07-21 10:15:36 +02:00
visual_script_expression.cpp Use the standard C INFINITY and NAN constants directly 2021-07-21 10:41:08 +02:00
visual_script_expression.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_flow_control.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script_func_nodes.cpp Revert unnecessary changes to VisualScriptEmitSignal 2021-07-23 19:34:27 +02:00
visual_script_func_nodes.h Revert unnecessary changes to VisualScriptEmitSignal 2021-07-23 19:34:27 +02:00
visual_script_nodes.cpp Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m 2021-07-21 12:02:17 +02:00
visual_script_nodes.h Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m 2021-07-21 12:02:17 +02:00
visual_script_property_selector.cpp Fix visual script icons 2021-07-20 17:23:42 -04:00
visual_script_property_selector.h
visual_script_yield_nodes.cpp Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
visual_script_yield_nodes.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
visual_script.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
visual_script.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00