godot/scene
2016-06-21 17:21:55 +01:00
..
2d Remove unused connection. ShaderEditor should'nt handle ShaderGraphs. 2016-06-20 00:50:33 -03:00
3d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation Replace 'or'/'and' keywords 2016-06-19 12:36:50 -03:00
audio -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
gui Added code completion selected color setting 2016-06-21 17:21:55 +01:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Allow mouse wheel to go throuhgh so scroll containers work properly, fixes #4431 2016-06-20 17:16:52 -03:00
resources Added code completion selected color setting 2016-06-21 17:21:55 +01:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub