godot/scene/3d
brendor 7061c28df7
Particles 2D and 3D - fix hue variation not working by transposing the hue matrix
The hue variation matrix is hardcoded as transposed and thus the multiplication always yielded the original color value.
I wanted to keep the matrix and get the same result by switching the operands (getting a result as if the matrix was transposed).
2018-03-20 01:28:41 +01:00
..
area.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
area.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
arvr_nodes.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
arvr_nodes.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
audio_stream_player_3d.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
audio_stream_player_3d.h Merge pull request #15254 from mrcdk/pitch_scale 2018-02-01 14:26:27 +01:00
baked_lightmap.cpp Fix timer second not zero padded when < 10 2018-02-19 21:53:39 +07:00
baked_lightmap.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bone_attachment.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
bone_attachment.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
camera.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
camera.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
collision_object.cpp Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
collision_object.h Before I forget, add warnings on areas without children (should not break anything). 2018-01-18 14:31:07 -03:00
collision_polygon.cpp Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
collision_polygon.h Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
collision_shape.cpp Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
collision_shape.h Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
gi_probe.cpp Fixed crash on duplicate GIProbe baking 2018-01-11 19:50:33 +01:00
gi_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
interpolated_camera.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
interpolated_camera.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_mesh.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
navigation_mesh.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation.cpp Don't crash when trying to add an invalid navmesh 2018-03-02 09:37:32 +01:00
navigation.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
particles.cpp Particles 2D and 3D - fix hue variation not working by transposing the hue matrix 2018-03-20 01:28:41 +01:00
particles.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
path.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
physics_body.cpp Merge pull request #16757 from AndreaCatania/kinpush 2018-02-20 15:41:10 +01:00
physics_body.h Merge pull request #16757 from AndreaCatania/kinpush 2018-02-20 15:41:10 +01:00
physics_joint.cpp Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
physics_joint.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
portal.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
portal.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
proximity_group.cpp modify default param names in couple of signals 2018-01-12 15:45:29 +01:00
proximity_group.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
ray_cast.cpp Reset collider on ray node 2018-01-12 12:31:02 +01:00
ray_cast.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reflection_probe.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
reflection_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
remote_transform.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
remote_transform.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scenario_fx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scenario_fx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Fix disable_3d=yes compile errors 2017-10-22 21:24:20 +03:30
skeleton.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
skeleton.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
spatial_velocity_tracker.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
spatial_velocity_tracker.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
spatial.cpp Fix visibility of gizmos on scene load 2018-02-24 12:05:43 +01:00
spatial.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sprite_3d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sprite_3d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
vehicle_body.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
vehicle_body.h Merge pull request #14907 from scayze/rigid_vehicle 2018-01-08 11:50:49 -03:00
visibility_notifier.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
visibility_notifier.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
voxel_light_baker.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
voxel_light_baker.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00