godot/core
2021-03-12 19:05:16 +05:30
..
config Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
crypto Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
error Modernize atomics 2021-02-18 17:12:46 +01:00
input Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
io Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
math Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
object Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
os Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
string Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
templates Fix SafeNumeric::conditional_increment() for NO_THREADS 2021-02-25 21:22:01 +01:00
variant Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
core_bind.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
core_bind.h Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead 2021-02-25 18:34:50 +01:00
core_builders.py
core_constants.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
core_constants.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
core_string_names.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
core_string_names.h Removed _change_notify 2021-02-10 19:31:24 -03:00
doc_data.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
doc_data.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_core_types.cpp Modernize RWLock 2021-01-19 11:53:10 +01:00
register_core_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
typedefs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
version.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00