godot/editor
Rémi Verschelde 6fd4311c27 Change default color of script editor text selection
Supersedes and closes #9388.
2017-06-27 20:47:32 +02:00
..
collada
doc Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
fileserver
icons BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
import Ability to restart particle system with a function call 2017-06-25 08:01:50 -03:00
io_plugins Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
plugins Merge pull request #9404 from Zylann/curve_improvement 2017-06-27 07:53:52 -03:00
translations i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
animation_editor.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
animation_editor.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp
asset_library_editor_plugin.h
call_dialog.cpp
call_dialog.h
code_editor.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
code_editor.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
connections_dialog.cpp Merge pull request #8631 from volzhs/editor-theme-custom 2017-05-20 07:16:11 +02:00
connections_dialog.h
create_dialog.cpp Merge pull request #8968 from noshyaar/pr-bug2 2017-05-28 09:29:51 +02:00
create_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
editor_asset_installer.h
editor_audio_buses.cpp Fix: audio buses buttons hard to see if pressed or not 2017-06-07 19:38:03 +02:00
editor_audio_buses.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_data.cpp Enhance scene tabs 2017-06-16 13:21:05 +09:00
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
editor_export.h
editor_file_dialog.cpp Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
editor_file_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_file_system.cpp Fix EditorFileSystem duplicating root folder in new folders 2017-06-16 23:32:46 +03:00
editor_file_system.h Fix EditorFileSystem duplicating root folder in new folders 2017-06-16 23:32:46 +03:00
editor_fonts.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_fonts.h
editor_help.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_help.h EditorHelp: Help>Class now switch to script editor 2017-05-31 23:54:54 +07:00
editor_icons.h
editor_initialize_ssl.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_name_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_node.cpp Clean up redundancy in scene save confirmation 2017-06-27 11:08:16 +07:00
editor_node.h EditorNode: enhance save/quit dialog 2017-06-27 03:04:47 +07:00
editor_path.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_path.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_plugin_settings.cpp Fix active plugins property name 2017-06-27 10:53:51 -03:00
editor_plugin_settings.h
editor_plugin.cpp EditorPlugin can request user inputs from editor 3d view 2017-06-12 17:55:15 +02:00
editor_plugin.h EditorPlugin can request user inputs from editor 3d view 2017-06-12 17:55:15 +02:00
editor_profiler.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
editor_profiler.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Fix network/debug/remote_port editor setting not working properly 2017-06-10 23:34:35 +02:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp Change default color of script editor text selection 2017-06-27 20:47:32 +02:00
editor_settings.h Add ability to use custom script templates. 2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp margins for item list 2017-06-26 13:45:36 -07:00
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Merge pull request #8631 from volzhs/editor-theme-custom 2017-05-20 07:16:11 +02:00
filesystem_dock.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pane_drag.h Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
progress_dialog.cpp
progress_dialog.h
project_export.cpp Reimplement export module for OSX 2017-06-23 00:01:55 +10:00
project_export.h
project_manager.cpp Automatically open new project after creating it in project manager. 2017-06-07 22:50:24 +01:00
project_manager.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
project_settings.cpp Allow input mappings to be edited 2017-06-25 14:35:34 +03:00
project_settings.h Allow input mappings to be edited 2017-06-25 14:35:34 +03:00
property_editor.cpp Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility. 2017-06-25 18:57:28 -03:00
property_editor.h -Added folding to property editor, persistent on objects it edits 2017-06-25 17:31:22 -03:00
property_selector.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
property_selector.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
quick_open.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Quick access list to subresources on RMB 2017-06-05 00:12:19 -03:00
scene_tree_dock.h Quick access list to subresources on RMB 2017-06-05 00:12:19 -03:00
scene_tree_editor.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
scene_tree_editor.h
script_create_dialog.cpp Capitalize template names in script dialog. 2017-06-24 15:37:27 +02:00
script_create_dialog.h Add ability to use custom script templates. 2017-06-13 20:03:08 +00:00
script_editor_debugger.cpp Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
script_editor_debugger.h Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
settings_config_dialog.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
settings_config_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp Godot 3.0 primitives as resources for use with MeshInstance 2017-06-16 21:40:23 +10:00
spatial_editor_gizmos.h Godot 3.0 primitives as resources for use with MeshInstance 2017-06-16 21:40:23 +10:00