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- Using a bucketized approach to select the editor scale in order to avoid too high values - Add default app dimensions: used on Android devices with free floating app windows to set the default app frame - Add ability to launch the Game window in an adjacent frame when in multi window mode |
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.. | ||
app | ||
editor | ||
gradle/wrapper | ||
lib | ||
nativeSrcsConfigs | ||
scripts | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |