godot/core
2021-10-08 20:06:07 +02:00
..
config Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
crypto
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
error revert 0d7409a so additional error information prints in release builds 2021-10-04 16:55:01 -06:00
extension Add typedef to GDNativeInstanceBindingCallbacks 2021-10-07 11:59:18 +01:00
input GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
io Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
math Replace references to VisualServer in code comments with RenderingServer 2021-10-07 15:49:41 +02:00
multiplayer [Net] Rename RPCConfig.sync to call_local. 2021-10-08 12:39:09 +02:00
object Enable method type information on release builds 2021-10-07 16:13:44 -03:00
os GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
string Merge pull request #53225 from aaronfranke/c-locale 2021-10-05 11:20:08 +02:00
templates Avoid the need for copy assignment in HashMap key/data types 2021-10-08 20:06:07 +02:00
variant Faster hash_compare for integer and string keys in dictionaries 2021-10-08 10:09:13 +02:00
core_bind.cpp [core_bind] Add is_alive to Thread. Replace is_active with is_started. 2021-10-06 12:47:58 -04:00
core_bind.h [core_bind] Add is_alive to Thread. Replace is_active with is_started. 2021-10-06 12:47:58 -04:00
core_builders.py
core_constants.cpp [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp [Net] Bind Multiplayer to GDExtension. 2021-09-24 18:40:39 +02:00
register_core_types.h
SCsub
typedefs.h
version.h