godot/core/math
2022-09-19 02:22:50 -05:00
..
a_star_grid_2d.cpp Fix incorrect heuristic order in AStarGrid2D 2022-09-12 13:16:46 +03:00
a_star_grid_2d.h Replace Vector2(i) with Size2(i) for methods returning a size 2022-09-01 20:04:17 +02:00
a_star.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
a_star.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
aabb.cpp
aabb.h Replace AABB has_no_volume with has_volume 2022-09-04 23:03:36 -05:00
audio_frame.h Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
basis.cpp Test, refactor and fix a bug in Basis.get_axis_angle 2022-09-14 12:05:22 +02:00
basis.h Basis constructor: row vectors -> column vectors 2022-08-31 21:20:25 -07:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc Fixup BVH debugging statements 2022-07-25 18:21:53 +02:00
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
bvh.h Fixup BVH debugging statements 2022-07-25 18:21:53 +02:00
color_names.inc
color.cpp
color.h Color: Fix resetting alpha when setting H/S/V separately 2022-07-26 15:43:49 +02:00
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp Expression built-in functions can also be considered as identifiers in subscripts 2022-07-04 13:25:43 +03:00
expression.h
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp Fix Geometry3D::get_closest_points_between_segments() returns NaN 2022-08-30 12:13:11 +01:00
geometry_3d.h Fix Geometry3D::get_closest_points_between_segments() returns NaN 2022-08-30 12:13:11 +01:00
math_defs.h
math_fieldwise.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
math_fieldwise.h
math_funcs.cpp
math_funcs.h Spacing changes in math_funcs.h 2022-09-19 02:22:50 -05:00
plane.cpp
plane.h Rename epsilon to tolerance in the Plane::has_point method 2022-07-21 20:15:15 +03:00
projection.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
projection.h Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
quaternion.cpp Merge pull request #64678 from TokageItLab/implement-ease-baker 2022-08-23 09:19:21 +02:00
quaternion.h Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
rect2i.cpp
rect2i.h Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
SCsub
static_raycaster.cpp
static_raycaster.h
transform_2d.cpp Fix consistency of translated/scaled/rotated in Transform2D and Transform3D 2022-08-02 23:38:14 +02:00
transform_2d.h Fix consistency of translated/scaled/rotated in Transform2D and Transform3D 2022-08-02 23:38:14 +02:00
transform_3d.cpp Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
transform_3d.h Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
vector2.h Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
vector2i.cpp
vector2i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector3.cpp Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
vector3.h Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
vector3i.cpp
vector3i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4.cpp Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4.h Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
vector4i.cpp Minor fixes to Vector4 2022-09-04 20:38:44 -05:00
vector4i.h Minor fixes to Vector4 2022-09-04 20:38:44 -05:00