mirror of
https://github.com/godotengine/godot.git
synced 2025-01-06 17:37:18 +08:00
4cbc967f50
This works around a bug on the Quest3 and slightly improves performance on all mobile devices at the cost of increased pipeline count. |
||
---|---|---|
.. | ||
scene_forward_mobile_inc.glsl | ||
scene_forward_mobile.glsl | ||
SCsub |