godot/scene/3d
David Sichma 6ec4da2e3b Fix inconsistency in KinematicBody
- moved new infinite_inertia argument of move_and_slide and
move_and_slide_with_snap in KinematicBody and KinematicBody2D to the
end if not already there. This makes the order of arguments consistent
and should keep projects from 3.0 compatible as this argument did not
exist in 3.0. Docs updated accordingly.
- renamed max_bounces to max_slides for consistency. Docs updated
accordingly.
- the argument infinite_inertia in test_move is now optional, as it is
in every other movement related method. This closes #22829.
2018-10-17 17:22:14 +02:00
..
area.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
area.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
arvr_nodes.cpp Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
arvr_nodes.h
audio_stream_player_3d.cpp Fixes Area and Area2D audio bus override 2018-10-11 05:15:22 +02:00
audio_stream_player_3d.h Improved stream paused fade code 2018-07-09 21:58:33 -03:00
baked_lightmap.cpp Fixes to baker, restored xatlas and fixed bake options. 2018-10-05 19:00:32 -03:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
camera.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
collision_object.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
collision_object.h Implemented Soft body 2018-07-23 20:50:23 +02:00
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_shape.h Implemented Soft body 2018-07-23 20:50:23 +02:00
cpu_particles.cpp Ensure CPU particles do not process if not visible 2018-10-08 00:55:43 -03:00
cpu_particles.h Fixes to CPU particles for performance and avoiding NaNs. 2018-10-08 00:55:43 -03:00
gi_probe.cpp Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
interpolated_camera.h
light.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance.h Implemented Soft body 2018-07-23 20:50:23 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation_mesh.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
navigation_mesh.h
navigation.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
navigation.h Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
particles.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
particles.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path.h Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
physics_body.cpp Fix inconsistency in KinematicBody 2018-10-17 17:22:14 +02:00
physics_body.h Fix inconsistency in KinematicBody 2018-10-17 17:22:14 +02:00
physics_joint.cpp Added possibility to create joints with only one body 2018-08-16 08:23:08 +02:00
physics_joint.h
portal.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
proximity_group.h
ray_cast.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
reflection_probe.cpp Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
reflection_probe.h
remote_transform.cpp Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00
remote_transform.h
room_instance.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
room_instance.h
scenario_fx.cpp -Ability to open resources in the same window 2018-05-17 18:03:05 -03:00
scenario_fx.h
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
skeleton.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
skeleton.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
soft_body.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
soft_body.h Add missing copyright headers 2018-08-29 22:41:17 +02:00
spatial_velocity_tracker.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
spatial_velocity_tracker.h
spatial.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
spatial.h Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
spring_arm.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
spring_arm.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
sprite_3d.cpp Merge pull request #21502 from Web-eWorks/atlasfixes 2018-09-14 15:02:23 +02:00
sprite_3d.h Polished 3D selection 2018-06-13 17:52:37 +02:00
vehicle_body.cpp Misc. typos 2018-09-12 21:39:17 -04:00
vehicle_body.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
visibility_notifier.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
visual_instance.cpp Fix GeometryInstance extra_cull_margin step 2018-09-23 13:58:58 +02:00
visual_instance.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
voxel_light_baker.cpp Fix more "may be used initialized" warnings from GCC 7 2018-10-04 18:54:20 +02:00
voxel_light_baker.h Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export. 2018-10-02 10:00:15 -03:00