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dummy
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
environment
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renderer_rd
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Fix another incorrect clear color flag on texture storage.
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2024-11-28 09:59:03 -03:00 |
storage
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
renderer_canvas_cull.cpp
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Merge pull request #85359 from miv391/faster-exit-from-cull_canvas_item
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2024-11-18 09:23:51 -06:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Created static method and moved _particles_set_view_axis over to it to allow calling on render thread.
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2024-11-16 13:26:26 -06:00 |
renderer_scene_cull.h
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Created static method and moved _particles_set_view_axis over to it to allow calling on render thread.
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2024-11-16 13:26:26 -06:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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2024-10-29 19:25:36 -05:00 |
renderer_scene_render.cpp
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Merge pull request #86138 from EnlightenedOne/master
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2024-11-04 21:52:07 -06:00 |
renderer_scene_render.h
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Merge pull request #86138 from EnlightenedOne/master
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2024-11-04 21:52:07 -06:00 |
renderer_viewport.cpp
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renderer_viewport.h
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rendering_context_driver.cpp
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rendering_context_driver.h
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rendering_device_binds.cpp
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fix headless import attempting to load graphics driver
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2024-10-22 16:17:09 -04:00 |
rendering_device_binds.h
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device_commons.cpp
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rendering_device_commons.h
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device_driver.cpp
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Add dependency detection improvements to the render graph.
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2024-11-01 09:46:52 -03:00 |
rendering_device_driver.h
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Merge pull request #98910 from darksylinc/matias-id_arm32
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2024-11-10 12:12:53 -06:00 |
rendering_device_graph.cpp
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device_graph.h
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device.compat.inc
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device.cpp
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_device.h
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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Added external camera feed from external plugin on Android
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2024-10-30 18:30:28 +01:00 |
rendering_server_constants.h
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rendering_server_default.cpp
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Implement thread ownership change for RenderingDevice
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2024-10-21 20:56:42 +02:00 |
rendering_server_default.h
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Add prefix to struct member names in shader compiler
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2024-11-02 12:13:23 +03:00 |
shader_compiler.h
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shader_language.cpp
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Merge pull request #93590 from Chaosus/shader_custom_func_discard
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2024-10-24 09:38:10 +03:00 |
shader_language.h
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
shader_preprocessor.cpp
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Add renderer state defines to shader preprocessor
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2024-10-26 13:49:55 +03:00 |
shader_preprocessor.h
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Add renderer state defines to shader preprocessor
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2024-10-26 13:49:55 +03:00 |
shader_types.cpp
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Allow SCREEN_UV to be used in light function of spatial shader
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2024-11-19 11:39:49 +03:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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