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box_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
box_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
capsule_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
capsule_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
concave_polygon_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
concave_polygon_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
convex_polygon_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
convex_polygon_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
cylinder_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
cylinder_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
fog_material.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
fog_material.h
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height_map_shape_3d.cpp
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Merge pull request #89566 from AThousandShips/range_val_fix
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2024-11-29 22:45:35 +01:00 |
height_map_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
importer_mesh.cpp
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Rewrite index optimization code for maximum efficiency
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2024-11-04 06:58:06 -08:00 |
importer_mesh.h
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Rewrite index optimization code for maximum efficiency
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2024-11-04 06:58:06 -08:00 |
mesh_library.cpp
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Add ShadowCastingSetting to MeshLibrary / GridMap items
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2024-11-27 01:06:21 +01:00 |
mesh_library.h
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Add ShadowCastingSetting to MeshLibrary / GridMap items
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2024-11-27 01:06:21 +01:00 |
navigation_mesh_source_geometry_data_3d.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
navigation_mesh_source_geometry_data_3d.h
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primitive_meshes.cpp
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Optimize mesh generation by preventing unneeded shape recalculations
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2024-11-21 19:49:21 -08:00 |
primitive_meshes.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
SCsub
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separation_ray_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
separation_ray_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
skin.cpp
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skin.h
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sky_material.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
sky_material.h
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sphere_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
sphere_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
world_3d.cpp
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world_3d.h
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world_boundary_shape_3d.cpp
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |
world_boundary_shape_3d.h
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Add CollisionShape3D custom debug colours
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2024-11-26 16:28:13 +01:00 |