godot/scene/main
Markus Sauermann f53a220a72 Fix physics picking when hovering an embedded window
When the mouse is hovering an embedded window, it is still considered
within the main viewport.
Previously in this case physics picking was executed, as if no embedded
window was there.

This PR introduces an additional check to exclude these cases.
2024-11-27 22:29:42 +01:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
canvas_item.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
canvas_layer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
canvas_layer.h
http_request.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
http_request.h
instance_placeholder.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
instance_placeholder.h make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
missing_node.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Core: Fix Callable.get_bound_arguments{,_count}() return incorrect data 2024-11-04 22:41:56 +03:00
node.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h
scene_tree.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
scene_tree.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_globals_override.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Fix physics picking when hovering an embedded window 2024-11-27 22:29:42 +01:00
viewport.h Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor 2024-11-27 10:47:12 -06:00
window.cpp Fix missing native file dialog title translation. 2024-11-14 14:48:52 +02:00
window.h Fix missing native file dialog title translation. 2024-11-14 14:48:52 +02:00