godot/scene
2016-02-08 16:28:12 -03:00
..
2d Added get_cellv() method to TileMap 2016-02-06 13:48:41 +01:00
3d -Fix crash opening and closing the scene, closes #3491 2016-01-31 15:10:33 -03:00
animation store animation names in alphabetical order, fixes #3423 2016-02-01 00:31:13 -03:00
audio -make stream player and time restore state properly if removed, fixes #1949 2016-02-02 23:27:10 -03:00
gui -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
io
main -Fix mouse coordinates not being affected by canvas transform 2016-02-03 09:31:55 -03:00
resources -Cleaned up GraphEdit, also fixes #3568 2016-02-08 16:28:12 -03:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub