mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
60 lines
2.9 KiB
C++
60 lines
2.9 KiB
C++
/*************************************************************************/
|
|
/* string_android.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef STRING_ANDROID_H
|
|
#define STRING_ANDROID_H
|
|
|
|
#include "core/string/ustring.h"
|
|
#include "thread_jandroid.h"
|
|
#include <jni.h>
|
|
|
|
/**
|
|
* Converts JNI jstring to Godot String.
|
|
* @param source Source JNI string. If null an empty string is returned.
|
|
* @param env JNI environment instance. If null obtained by get_jni_env().
|
|
* @return Godot string instance.
|
|
*/
|
|
static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) {
|
|
String result;
|
|
if (source) {
|
|
if (!env) {
|
|
env = get_jni_env();
|
|
}
|
|
const char *const source_utf8 = env->GetStringUTFChars(source, nullptr);
|
|
if (source_utf8) {
|
|
result.parse_utf8(source_utf8);
|
|
env->ReleaseStringUTFChars(source, source_utf8);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
#endif // STRING_ANDROID_H
|