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For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
43 lines
1.3 KiB
XML
43 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProximityGroup3D" inherits="Node3D" version="4.0">
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<brief_description>
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General-purpose proximity detection node.
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</brief_description>
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<description>
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General-purpose proximity detection node.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="broadcast">
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<return type="void" />
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Variant" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="dispatch_mode" type="int" setter="set_dispatch_mode" getter="get_dispatch_mode" enum="ProximityGroup3D.DispatchMode" default="0">
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</member>
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<member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius" default="Vector3(1, 1, 1)">
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</member>
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<member name="group_name" type="String" setter="set_group_name" getter="get_group_name" default="""">
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</member>
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</members>
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<signals>
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<signal name="broadcast">
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Array" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_PROXY" value="0" enum="DispatchMode">
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</constant>
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<constant name="MODE_SIGNAL" value="1" enum="DispatchMode">
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</constant>
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</constants>
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</class>
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