godot/core/string
2022-05-12 22:50:28 +02:00
..
char_utils.h
locales.h
node_path.cpp
node_path.h
optimized_translation.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
optimized_translation.h
print_string.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
print_string.h Merge pull request #60046 from Zylann/print_line_function 2022-04-11 17:51:10 +02:00
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Implement Scene Unique Nodes 2022-04-25 12:19:17 +02:00
string_name.h Implement Scene Unique Nodes 2022-04-25 12:19:17 +02:00
translation_po.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
translation_po.h
translation.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
translation.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
ucaps.h
ustring.cpp Add documentation comments for internationalization C++ macros 2022-05-12 22:50:28 +02:00
ustring.h String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00