godot/core/object
2025-01-03 11:12:37 -05:00
..
callable_method_pointer.cpp
callable_method_pointer.h Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
class_db.cpp Merge pull request #100564 from YYF233333/iwyu 2024-12-19 19:59:55 -06:00
class_db.h Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798 2024-09-11 19:03:55 -04:00
make_virtuals.py Add move assignment and move constructor to Variant. 2024-12-15 14:38:46 +01:00
message_queue.cpp
message_queue.h Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
method_bind.cpp
method_bind.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
object_id.h Core ubsan fixes 2024-12-18 14:31:12 +01:00
object.cpp Fix Script metadata usage 2025-01-03 11:12:37 -05:00
object.h Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00
ref_counted.cpp
ref_counted.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
script_instance.cpp
script_instance.h
script_language_extension.cpp Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
script_language_extension.h Code Editor: Add documentation tooltips 2024-12-15 10:51:33 +03:00
script_language.cpp Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
script_language.h Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
undo_redo.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
undo_redo.h Discard additional redo on commiting actions 2024-09-24 15:47:55 +02:00
worker_thread_pool.cpp WorkerThreadPool: Add safety point between languages finished and pool termination 2024-09-16 18:20:10 +02:00
worker_thread_pool.h Force get_thread_count() to 1 if single threaded 2024-11-18 22:27:17 -05:00