mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
282 lines
9.6 KiB
C++
282 lines
9.6 KiB
C++
/**************************************************************************/
|
|
/* sprite_frames_editor_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H
|
|
#define SPRITE_FRAMES_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/editor_plugin.h"
|
|
#include "scene/2d/animated_sprite_2d.h"
|
|
#include "scene/3d/sprite_3d.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/check_button.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/scroll_container.h"
|
|
#include "scene/gui/spin_box.h"
|
|
#include "scene/gui/split_container.h"
|
|
#include "scene/gui/texture_rect.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/resources/image_texture.h"
|
|
|
|
class OptionButton;
|
|
class EditorFileDialog;
|
|
|
|
class EditorSpriteFramesFrame : public Resource {
|
|
GDCLASS(EditorSpriteFramesFrame, Resource);
|
|
|
|
public:
|
|
Ref<Texture2D> texture;
|
|
float duration;
|
|
};
|
|
|
|
class SpriteFramesEditor : public HSplitContainer {
|
|
GDCLASS(SpriteFramesEditor, HSplitContainer);
|
|
|
|
Ref<SpriteFrames> frames;
|
|
Node *animated_sprite = nullptr;
|
|
|
|
enum {
|
|
PARAM_USE_CURRENT, // Used in callbacks to indicate `dominant_param` should be not updated.
|
|
PARAM_FRAME_COUNT, // Keep "Horizontal" & "Vertical" values.
|
|
PARAM_SIZE, // Keep "Size" values.
|
|
};
|
|
int dominant_param = PARAM_FRAME_COUNT;
|
|
|
|
enum {
|
|
FRAME_ORDER_SELECTION, // Order frames were selected in.
|
|
|
|
// By Row.
|
|
FRAME_ORDER_LEFT_RIGHT_TOP_BOTTOM,
|
|
FRAME_ORDER_LEFT_RIGHT_BOTTOM_TOP,
|
|
FRAME_ORDER_RIGHT_LEFT_TOP_BOTTOM,
|
|
FRAME_ORDER_RIGHT_LEFT_BOTTOM_TOP,
|
|
|
|
// By Column.
|
|
FRAME_ORDER_TOP_BOTTOM_LEFT_RIGHT,
|
|
FRAME_ORDER_TOP_BOTTOM_RIGHT_LEFT,
|
|
FRAME_ORDER_BOTTOM_TOP_LEFT_RIGHT,
|
|
FRAME_ORDER_BOTTOM_TOP_RIGHT_LEFT,
|
|
};
|
|
|
|
bool read_only = false;
|
|
|
|
Ref<Texture2D> autoplay_icon;
|
|
Ref<Texture2D> stop_icon;
|
|
Ref<Texture2D> pause_icon;
|
|
Ref<Texture2D> empty_icon = memnew(ImageTexture);
|
|
|
|
HBoxContainer *playback_container = nullptr;
|
|
Button *stop = nullptr;
|
|
Button *play = nullptr;
|
|
Button *play_from = nullptr;
|
|
Button *play_bw = nullptr;
|
|
Button *play_bw_from = nullptr;
|
|
|
|
Button *load = nullptr;
|
|
Button *load_sheet = nullptr;
|
|
Button *delete_frame = nullptr;
|
|
Button *copy = nullptr;
|
|
Button *paste = nullptr;
|
|
Button *empty_before = nullptr;
|
|
Button *empty_after = nullptr;
|
|
Button *move_up = nullptr;
|
|
Button *move_down = nullptr;
|
|
Button *zoom_out = nullptr;
|
|
Button *zoom_reset = nullptr;
|
|
Button *zoom_in = nullptr;
|
|
SpinBox *frame_duration = nullptr;
|
|
ItemList *frame_list = nullptr;
|
|
bool loading_scene;
|
|
int sel;
|
|
|
|
Button *add_anim = nullptr;
|
|
Button *delete_anim = nullptr;
|
|
SpinBox *anim_speed = nullptr;
|
|
Button *anim_loop = nullptr;
|
|
|
|
HBoxContainer *autoplay_container = nullptr;
|
|
Button *autoplay = nullptr;
|
|
|
|
LineEdit *anim_search_box = nullptr;
|
|
Tree *animations = nullptr;
|
|
|
|
Label *missing_anim_label = nullptr;
|
|
VBoxContainer *anim_frames_vb = nullptr;
|
|
|
|
EditorFileDialog *file = nullptr;
|
|
|
|
AcceptDialog *dialog = nullptr;
|
|
|
|
StringName edited_anim;
|
|
|
|
ConfirmationDialog *delete_dialog = nullptr;
|
|
|
|
ConfirmationDialog *split_sheet_dialog = nullptr;
|
|
ScrollContainer *split_sheet_scroll = nullptr;
|
|
TextureRect *split_sheet_preview = nullptr;
|
|
VBoxContainer *split_sheet_settings_vb = nullptr;
|
|
SpinBox *split_sheet_h = nullptr;
|
|
SpinBox *split_sheet_v = nullptr;
|
|
SpinBox *split_sheet_size_x = nullptr;
|
|
SpinBox *split_sheet_size_y = nullptr;
|
|
SpinBox *split_sheet_sep_x = nullptr;
|
|
SpinBox *split_sheet_sep_y = nullptr;
|
|
SpinBox *split_sheet_offset_x = nullptr;
|
|
SpinBox *split_sheet_offset_y = nullptr;
|
|
Button *split_sheet_zoom_out = nullptr;
|
|
Button *split_sheet_zoom_reset = nullptr;
|
|
Button *split_sheet_zoom_in = nullptr;
|
|
Button *toggle_settings_button = nullptr;
|
|
OptionButton *split_sheet_order = nullptr;
|
|
EditorFileDialog *file_split_sheet = nullptr;
|
|
HashMap<int, int> frames_selected; // Key is frame index. Value is selection order.
|
|
HashSet<int> frames_toggled_by_mouse_hover;
|
|
Vector<Pair<int, int>> frames_ordered; // First is the index to be ordered by. Second is the actual frame index.
|
|
int selected_count = 0;
|
|
bool frames_need_sort = false;
|
|
int last_frame_selected = 0;
|
|
|
|
float scale_ratio;
|
|
int thumbnail_default_size;
|
|
float thumbnail_zoom;
|
|
float max_thumbnail_zoom;
|
|
float min_thumbnail_zoom;
|
|
float sheet_zoom;
|
|
float max_sheet_zoom;
|
|
float min_sheet_zoom;
|
|
|
|
Size2i _get_frame_count() const;
|
|
Size2i _get_frame_size() const;
|
|
Size2i _get_offset() const;
|
|
Size2i _get_separation() const;
|
|
|
|
void _load_pressed();
|
|
void _file_load_request(const Vector<String> &p_path, int p_at_pos = -1);
|
|
void _copy_pressed();
|
|
void _paste_pressed();
|
|
void _empty_pressed();
|
|
void _empty2_pressed();
|
|
void _delete_pressed();
|
|
void _up_pressed();
|
|
void _down_pressed();
|
|
void _frame_duration_changed(double p_value);
|
|
void _update_library(bool p_skip_selector = false);
|
|
|
|
void _update_stop_icon();
|
|
void _play_pressed();
|
|
void _play_from_pressed();
|
|
void _play_bw_pressed();
|
|
void _play_bw_from_pressed();
|
|
void _autoplay_pressed();
|
|
void _stop_pressed();
|
|
|
|
void _animation_selected();
|
|
void _animation_name_edited();
|
|
void _animation_add();
|
|
void _animation_remove();
|
|
void _animation_remove_confirmed();
|
|
void _animation_search_text_changed(const String &p_text);
|
|
void _animation_loop_changed();
|
|
void _animation_speed_changed(double p_value);
|
|
|
|
void _frame_list_gui_input(const Ref<InputEvent> &p_event);
|
|
void _frame_list_item_selected(int p_index);
|
|
|
|
void _zoom_in();
|
|
void _zoom_out();
|
|
void _zoom_reset();
|
|
|
|
bool updating;
|
|
bool updating_split_settings = false; // Skip SpinBox/Range callback when setting value by code.
|
|
|
|
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
|
|
void _open_sprite_sheet();
|
|
void _prepare_sprite_sheet(const String &p_file);
|
|
int _sheet_preview_position_to_frame_index(const Vector2 &p_position);
|
|
void _sheet_preview_draw();
|
|
void _sheet_spin_changed(double p_value, int p_dominant_param);
|
|
void _sheet_preview_input(const Ref<InputEvent> &p_event);
|
|
void _sheet_scroll_input(const Ref<InputEvent> &p_event);
|
|
void _sheet_add_frames();
|
|
void _sheet_zoom_on_position(float p_zoom, const Vector2 &p_position);
|
|
void _sheet_zoom_in();
|
|
void _sheet_zoom_out();
|
|
void _sheet_zoom_reset();
|
|
void _sheet_order_selected(int p_option);
|
|
void _sheet_select_all_frames();
|
|
void _sheet_clear_all_frames();
|
|
void _sheet_sort_frames();
|
|
void _toggle_show_settings();
|
|
void _update_show_settings();
|
|
|
|
void _edit();
|
|
void _regist_scene_undo(EditorUndoRedoManager *undo_redo);
|
|
void _fetch_sprite_node();
|
|
void _remove_sprite_node();
|
|
|
|
bool sprite_node_updating = false;
|
|
void _sync_animation();
|
|
|
|
void _select_animation(const String &p_name, bool p_update_node = true);
|
|
void _rename_node_animation(EditorUndoRedoManager *undo_redo, bool is_undo, const String &p_filter, const String &p_new_animation, const String &p_new_autoplay);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
void _node_removed(Node *p_node);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void edit(Ref<SpriteFrames> p_frames);
|
|
SpriteFramesEditor();
|
|
};
|
|
|
|
class SpriteFramesEditorPlugin : public EditorPlugin {
|
|
GDCLASS(SpriteFramesEditorPlugin, EditorPlugin);
|
|
|
|
SpriteFramesEditor *frames_editor = nullptr;
|
|
Button *button = nullptr;
|
|
|
|
public:
|
|
virtual String get_name() const override { return "SpriteFrames"; }
|
|
bool has_main_screen() const override { return false; }
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
SpriteFramesEditorPlugin();
|
|
~SpriteFramesEditorPlugin();
|
|
};
|
|
|
|
#endif // SPRITE_FRAMES_EDITOR_PLUGIN_H
|