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George Marques 6ca2128ff8 Merge pull request #6807 from volzhs/buttongroup-signal
Add "button_selected" signal to ButtonGroup
2016-10-14 14:43:18 -03:00
bin Hacked a demo C# class parser for neikeq. 2016-09-15 10:13:28 -03:00
core Properly handle absolute paths in Globals::localize_path 2016-10-13 11:51:38 +02:00
doc Merge pull request #6821 from akien-mga/pr-bye-speex 2016-10-14 18:14:33 +02:00
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platform Remove speex support, it is obsoleted by opus 2016-10-13 18:58:56 +02:00
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.travis.yml Attempt to fix travis builds for android 2016-10-07 11:05:03 +03:00
CONTRIBUTING.md
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
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ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
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logo.svg
methods.py scons detects standalone MSVC on Windows 2016-09-16 11:17:57 +02:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Remove speex support, it is obsoleted by opus 2016-10-13 18:58:56 +02:00
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GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

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https://godotengine.org

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See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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