mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
ec55028f26
Make shader binary alignment handling simpler and more robust |
||
---|---|---|
.. | ||
d3d12_godot_nir_bridge.h | ||
d3d12ma.cpp | ||
rendering_context_driver_d3d12.cpp | ||
rendering_context_driver_d3d12.h | ||
rendering_device_driver_d3d12.cpp | ||
rendering_device_driver_d3d12.h | ||
SCsub |