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compression.cpp
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compression.h
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config_file.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
config_file.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
dtls_server.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
dtls_server.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
file_access_buffered_fa.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
file_access_buffered.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
file_access_buffered.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
file_access_compressed.cpp
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file_access_compressed.h
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file_access_encrypted.cpp
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file_access_encrypted.h
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file_access_memory.cpp
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file_access_memory.h
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file_access_network.cpp
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file_access_network.h
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file_access_pack.cpp
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file_access_pack.h
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file_access_zip.cpp
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file_access_zip.h
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http_client.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
http_client.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
image_loader.cpp
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image_loader.h
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ip_address.cpp
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ip_address.h
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ip.cpp
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ip.h
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json.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
json.h
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logger.cpp
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logger.h
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marshalls.cpp
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Update docs and bindings for new integer vector types
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2020-02-25 15:27:29 +01:00 |
marshalls.h
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multiplayer_api.cpp
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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2020-02-23 00:52:50 +01:00 |
multiplayer_api.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
net_socket.cpp
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net_socket.h
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networked_multiplayer_peer.cpp
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networked_multiplayer_peer.h
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packet_peer_dtls.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
packet_peer_dtls.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
packet_peer_udp.cpp
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packet_peer_udp.h
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packet_peer.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
packet_peer.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
pck_packer.cpp
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pck_packer.h
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resource_format_binary.cpp
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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2020-02-25 12:55:53 +01:00 |
resource_format_binary.h
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resource_importer.cpp
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resource_importer.h
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resource_loader.cpp
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Added StringName as a variant type.
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2020-02-21 14:25:29 +01:00 |
resource_loader.h
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resource_saver.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
resource_saver.h
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SCsub
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stream_peer_ssl.cpp
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stream_peer_ssl.h
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stream_peer_tcp.cpp
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stream_peer_tcp.h
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stream_peer.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
stream_peer.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
tcp_server.cpp
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tcp_server.h
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translation_loader_po.cpp
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translation_loader_po.h
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udp_server.cpp
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
udp_server.h
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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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2020-02-20 08:24:50 +01:00 |
xml_parser.cpp
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xml_parser.h
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zip_io.cpp
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zip_io.h
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