godot/modules/gdscript/tests
George Marques 6bdb28f5e4
GDScript: Avoid hard errors on inferred types
Since inference isn't always correct, they are now treated as unsafe
instead of errors.

This also removes inferred type when a variable is reassigned. Since
it's not aware of branching, the types might become invalid in a later
context.
2021-10-06 11:42:19 -03:00
..
scripts GDScript: Avoid hard errors on inferred types 2021-10-06 11:42:19 -03:00
gdscript_test_runner_suite.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
gdscript_test_runner.cpp GDScript: Make all warnings enabled in test generation 2021-10-06 11:39:00 -03:00
gdscript_test_runner.h Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
README.md Add a README to link to the GDScript integration tests documentation 2021-08-25 16:51:28 +02:00
test_gdscript.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
test_gdscript.h Add runner for GDScript testing 2021-04-08 09:34:59 -03:00

GDScript integration tests

The scripts/ folder contains integration tests in the form of GDScript files and output files.

See the Integration tests for GDScript documentation for information about creating and running GDScript integration tests.