godot/editor
Hugo Locurcio 42685f514f
Bind the editor's Search Help function to F1 by default
Now that the F1 key is available, we can bind Search Help to the key
generally used in other applications to open the help menu.
2020-11-22 15:26:17 +01:00
..
debugger Debugger: Save options in project metadata 2020-11-17 13:03:37 +01:00
fileserver Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
icons Merge pull request #43408 from rcorre/path-gizmos-4.0 2020-11-12 13:12:49 +01:00
import glTF: Workaround import failure with invalid embedded images 2020-11-18 11:34:01 +01:00
plugins Merge pull request #43668 from GryphonClaw/master 2020-11-19 14:17:23 +01:00
translations i18n: Sync translations with Weblate 2020-11-17 13:21:03 +01:00
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
animation_track_editor.h
array_property_edit.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Keep cursor relative position after multiline move 2020-11-11 18:29:32 +08:00
code_editor.h Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
connections_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
connections_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
create_dialog.h
dependency_editor.cpp Merge pull request #41263 from Calinou/filesystem-dock-rename-delete-option 2020-11-16 15:05:45 +01:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_data.cpp Refactor variant built-in methods yet again. 2020-11-11 16:36:36 -03:00
doc_data.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
editor_about.cpp i18n: Sync translations with Weblate 2020-09-08 15:18:17 +02:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_audio_buses.cpp Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
editor_audio_buses.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
editor_autoload_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_autoload_settings.h
editor_builders.py Remove unused Python local variables. 2020-09-11 11:39:15 +01:00
editor_data.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_data.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Export: Reorder options for consistency across platforms 2020-11-20 11:17:50 +01:00
editor_export.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_feature_profile.cpp doc: Sync classref with current source 2020-09-04 10:43:11 +02:00
editor_feature_profile.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_dialog.h
editor_file_system.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_file_system.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_help.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
editor_help.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_inspector.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
editor_inspector.h Revert "Fix editor inspector refresh not working" 2020-09-25 15:50:05 +02:00
editor_layouts_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_layouts_dialog.h
editor_log.cpp Improvement for the Copy button in the Output Log 2020-09-14 21:57:54 +03:00
editor_log.h
editor_node.cpp Bind the editor's Search Help function to F1 by default 2020-11-22 15:26:17 +01:00
editor_node.h
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_plugin_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_plugin.cpp Register methods for drawing 3D editor overlays 2020-11-10 11:35:34 +01:00
editor_plugin.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_properties_array_dict.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
editor_properties_array_dict.h
editor_properties.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
editor_properties.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_resource_preview.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_resource_preview.h
editor_run_native.cpp Show android device name when connected only one device 2020-10-12 21:47:00 +09:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_run.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_settings.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_spin_slider.cpp Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Use 75% editor scale on small displays automatically 2020-11-16 16:23:15 +01:00
editor_themes.h
editor_translation_parser.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_translation_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Merge pull request #41263 from Calinou/filesystem-dock-rename-delete-option 2020-11-16 15:05:45 +01:00
filesystem_dock.h Improve file sorting 2020-10-26 09:22:35 +01:00
find_in_files.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
find_in_files.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
groups_editor.cpp
groups_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
import_dock.cpp
import_dock.h
input_map_editor.cpp Update joy button and stick names, enums and documentation 2020-11-19 15:28:31 +00:00
input_map_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
inspector_dock.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
inspector_dock.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
localization_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
localization_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
node_3d_editor_gizmos.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
pot_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
progress_dialog.h
project_export.cpp Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_export.h Allow folder checking in export preset file list 2020-11-14 16:37:25 +01:00
project_manager.cpp Allow to open multiple projects when some are not imported or without main scene. 2020-11-18 21:24:27 +01:00
project_manager.h Allow creating projects in non-empty folders with a confirmation popup 2020-11-10 00:12:07 -05:00
project_settings_editor.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
project_settings_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
property_editor.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
property_editor.h
property_selector.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
quick_open.cpp
quick_open.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_exporters.h
rename_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
rename_dialog.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fixed deletion of nodes with exported node paths 2020-11-18 00:12:32 +01:00
scene_tree_dock.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
scene_tree_editor.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
scene_tree_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_create_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_create_dialog.h
SCsub
settings_config_dialog.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
settings_config_dialog.h
shader_globals_editor.cpp Shader globals bugfixes 2020-10-21 01:34:25 +02:00
shader_globals_editor.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00