godot/modules/mono
2020-03-02 16:26:29 +01:00
..
build_scripts PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Merge pull request #36602 from van800/jetbrains_msbuild 2020-02-27 20:46:50 +01:00
glue Fix missing null check in Mono Binding of GD.print 2020-03-02 16:26:29 +01:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
utils Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
__init__.py
.gitignore
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py
csharp_script.cpp Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
csharp_script.h Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
signal_awaiter_utils.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
signal_awaiter_utils.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00