godot/platform/osx
2020-03-06 11:57:58 +02:00
..
export PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
context_gl_osx.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
context_gl_osx.mm Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py Change LINKFLAGS to FRAMEWORKS which is supported since 2020-03-04 08:36:28 -08:00
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
joypad_osx.cpp Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRemovalCallback to fix gamepad disconnection callback on macOS Catalina. 2020-03-06 11:57:58 +02:00
joypad_osx.h Replace IOHIDDeviceRegisterRemovalCallback with IOHIDManagerRegisterDeviceRemovalCallback to fix gamepad disconnection callback on macOS Catalina. 2020-03-06 11:57:58 +02:00
logo.png
os_osx.h Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
os_osx.mm Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
platform_config.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
platform_osx_builders.py
SCsub Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
vulkan_context_osx.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vulkan_context_osx.mm Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00