mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
44 lines
984 B
XML
44 lines
984 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GodotSharp" inherits="Object" category="Core" version="3.1">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="attach_thread">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
Attaches the current thread to the mono runtime.
|
|
</description>
|
|
</method>
|
|
<method name="detach_thread">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
Detaches the current thread from the mono runtime.
|
|
</description>
|
|
</method>
|
|
<method name="is_domain_loaded">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns whether the scripts domain is loaded.
|
|
</description>
|
|
</method>
|
|
<method name="is_finalizing_domain">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns whether the scripts domain is being finalized.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|