godot/modules/websocket/websocket_macros.h
Fabio Alessandrelli 6a644d3ee1 Add websocket module.
Webassembly is client-only for obvious reasons.
Other platforms support both client and server using libwebsockets.
2018-02-06 14:10:13 +01:00

63 lines
2.7 KiB
C++

/*************************************************************************/
/* websocket_macros.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef WEBSOCKETMACTOS_H
#define WEBSOCKETMACTOS_H
/* clang-format off */
#define GDCICLASS(CNAME) \
public:\
static CNAME *(*_create)();\
\
static Ref<CNAME > create_ref() {\
\
if (!_create)\
return Ref<CNAME >();\
return Ref<CNAME >(_create());\
}\
\
static CNAME *create() {\
\
if (!_create)\
return NULL;\
return _create();\
}\
protected:\
#define GDCINULL(CNAME) \
CNAME *(*CNAME::_create)() = NULL;
#define GDCIIMPL(IMPNAME, CNAME) \
public:\
static CNAME *_create() { return memnew(IMPNAME); }\
static void make_default() { CNAME::_create = IMPNAME::_create; }\
protected:\
/* clang-format on */
#endif // WEBSOCKETMACTOS_H