godot/scene/resources
Rémi Verschelde 6a10b99228
Merge pull request #85631 from Malcolmnixon/gltf-convex-decomposition
Fix memory corruption and assert failures in convex decomposition
2023-12-04 23:20:23 +01:00
..
animated_texture.cpp
animated_texture.h
animation_library.cpp Unexpose internal data property of AnimationLibrary 2023-11-02 18:57:39 +01:00
animation_library.h
animation.cpp Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
animation.h Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
atlas_texture.cpp
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp Merge pull request #80326 from MewPurPur/no-exp-with-zero 2023-12-04 22:57:09 +01:00
camera_attributes.h
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp
compressed_texture.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve_texture.cpp
curve_texture.h
curve.cpp
curve.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
environment.h
fog_material.cpp Fix several Material texture parameter updates 2023-11-01 03:10:46 +02:00
fog_material.h
font.compat.inc
font.cpp Don't use TTR/RTR for ERR/WARN prints 2023-11-12 12:00:55 +01:00
font.h
gradient_texture.cpp
gradient_texture.h
gradient.cpp
gradient.h
height_map_shape_3d.cpp
height_map_shape_3d.h
image_texture.cpp
image_texture.h
immediate_mesh.cpp Create tangent array if mesh created without tangents 2023-11-07 14:24:23 +01:00
immediate_mesh.h
importer_mesh.cpp Fix memory corruption and assert failures in convex decomposition 2023-12-01 16:38:08 -05:00
importer_mesh.h
label_settings.cpp
label_settings.h
material.cpp Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial 2023-11-23 15:18:03 +01:00
material.h
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh_texture.cpp
mesh_texture.h
mesh.cpp Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
mesh.h
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_2d.cpp
navigation_mesh_source_geometry_data_2d.h
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h
navigation_mesh.cpp
navigation_mesh.h
navigation_polygon.cpp
navigation_polygon.h
packed_scene.cpp Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
packed_scene.h
particle_process_material.cpp Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
particle_process_material.h Merge pull request #84056 from QbieShay/qbe/fix-orbit-z 2023-10-30 10:18:33 +01:00
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp
portable_compressed_texture.h
primitive_meshes.cpp Merge pull request #84180 from bruvzg/text_mesh_offset 2023-10-30 10:20:32 +01:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
resource_format_text.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp
shader_include.h
shader.cpp
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
style_box.cpp
style_box.h
surface_tool.cpp
surface_tool.h
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp [TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
text_paragraph.h
texture_rd.cpp
texture_rd.h
texture.cpp
texture.h
theme.cpp Added variations to get_type_list() 2023-10-30 10:27:38 -05:00
theme.h
tile_set.cpp Fix generating terrain icon with certain image formats. 2023-11-06 22:19:54 +00:00
tile_set.h
video_stream.cpp VideoPlayer: Fix reloading translation remapped stream 2023-11-12 15:22:16 +01:00
video_stream.h
visual_shader_nodes.cpp Fixes Texture2dParameter node filter option 2023-11-12 01:59:53 +05:30
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Fix VisualShader connection use after free. 2023-11-14 07:34:41 +11:00
visual_shader.h
world_2d.cpp
world_2d.h
world_3d.cpp
world_3d.h
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h