godot/scene
2023-09-12 08:51:09 +02:00
..
2d Fix TileMap::get_used_rect incorrectly handling empty layers 2023-09-11 10:55:27 +02:00
3d Propagate error correctly when max texture size for lightmaps is too small. 2023-09-11 09:14:39 -03:00
animation Clean up/refactor GraphNode and make it more flexible 2023-09-07 17:29:06 +02:00
audio remove some dead declarations in audio_stream_player.h 2023-09-09 14:12:27 +02:00
debugger
gui Merge pull request #81546 from YuriSizov/there-isnt-enough-room-for-two-ways-to-customize-a-dialog-in-this-town-boy 2023-09-12 08:51:09 +02:00
main Register theme properties with ThemeDB 2023-09-11 13:45:23 +02:00
resources Merge pull request #81452 from tcoxon/fix_57271 2023-09-08 23:16:05 +02:00
theme Add code region folding to CodeEdit 2023-09-11 18:36:40 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Clean up/refactor GraphNode and make it more flexible 2023-09-07 17:29:06 +02:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub