godot/servers/rendering
2021-10-04 23:19:43 +03:00
..
renderer_rd Added support for uniform arrays in shaders 2021-10-04 13:57:44 +03:00
rasterizer_dummy.h Rename RID's getornull() to get_or_null() 2021-09-29 23:58:02 +02:00
renderer_canvas_cull.cpp Rename RID's getornull() to get_or_null() 2021-09-29 23:58:02 +02:00
renderer_canvas_cull.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
renderer_canvas_render.cpp
renderer_canvas_render.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
renderer_compositor.cpp
renderer_compositor.h Add source rectangle to blit 2021-08-29 14:57:16 +10:00
renderer_scene_cull.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h Occlusion culling fixes 2021-09-10 18:15:10 +02:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_scene.cpp
renderer_scene.h
renderer_storage.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
renderer_storage.h
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
renderer_viewport.h Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
rendering_device_binds.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
rendering_device_binds.h Use range iterators for Map 2021-09-30 15:09:12 -06:00
rendering_device.cpp Expose Vulkan internal values for access from extensions 2021-09-09 22:28:32 +10:00
rendering_device.h Expose Vulkan internal values for access from extensions 2021-09-09 22:28:32 +10:00
rendering_server_default.cpp Fix crash in headless mode 2021-09-29 17:24:53 +08:00
rendering_server_default.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_language.cpp Fix syntax parsing error of uniform arrays declaration in shader 2021-10-04 23:19:43 +03:00
shader_language.h Added support for uniform arrays in shaders 2021-10-04 13:57:44 +03:00
shader_types.cpp
shader_types.h
shader_warnings.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
shader_warnings.h