godot/platform
Fabio Alessandrelli 68dc969f8c Fix bug causing UDP socket to close after the first send if not listening
The ring buffer for receiving packets was not resized in constructor
2017-01-23 20:18:23 +01:00
..
android Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
bb10 Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
haiku Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
iphone Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
javascript Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
osx Fix compile errors related to audio on OSX 2017-01-16 20:32:44 +11:00
server Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
uwp Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
windows Fix bug causing UDP socket to close after the first send if not listening 2017-01-23 20:18:23 +01:00
x11 Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00