godot/drivers
Rémi Verschelde 398f714dfc
Merge pull request #36792 from akien-mga/vulkan-better-debug-prints
Vulkan: Use Godot print macros matching MessageSeverity flag
2020-03-04 20:31:02 +01:00
..
alsa Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
alsamidi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
coreaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
coremidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
dummy Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
gl_context
gles2 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
png PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
pulseaudio Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
spirv-reflect Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
unix Merge pull request #36069 from RandomShaper/imvu/improve_drives_ux 2020-03-04 13:19:55 +01:00
vulkan Merge pull request #36792 from akien-mga/vulkan-better-debug-prints 2020-03-04 20:31:02 +01:00
wasapi Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
windows Improve UX of drive letters 2020-03-03 10:38:34 +01:00
winmidi PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
xaudio2 Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
register_driver_types.cpp
register_driver_types.h
SCsub Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00