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Jorge Araya Navarro 68d005760b Internationalization implemented
Specify which language you want the templates translate to with the
`--language` option and any choice language available. By default
English is used. When class_list.xml is translated to different language
than English this option will be useful to make the template language
match.
2015-10-07 13:11:17 -06:00
bin Made RegEx API similar to old version 2015-07-24 14:09:39 +01:00
core Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
demos Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
doc Update documentation for TileSet and Timer 2015-09-25 20:45:00 +02:00
drivers Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
main Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
modules Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
platform Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
scene Update documentation for TileSet and Timer 2015-09-25 20:45:00 +02:00
servers Ability to visually debug geometry visually: 2015-09-20 13:03:46 -03:00
tools Internationalization implemented 2015-10-07 13:11:17 -06:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitignore Hide projects folder. 2015-06-19 21:42:11 -06:00
.travis.yml
Doxyfile Forgot this. It points Doxyfile to the logo without text. 2015-05-10 14:41:35 -06:00
godot_logo.svg logo in svg curves & license 2015-06-08 01:33:46 -03:00
LICENSE.md
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
logo_small.png
logo.png
makerel.bat new space shooter demo 2015-06-11 10:00:48 -03:00
methods.py
README.md Put this back to fix web page.Will have to figure something else for mainpage in doxygen. 2015-05-17 06:40:08 -06:00
SConstruct fix build issue with ssl, closes #2384 2015-08-23 20:54:13 -03:00
version.py **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced